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The Spreadsheet That Powers Civilian AI in Watch Dogs 2 | AI and Games

Duration: 16:22Views: 29.6KLikes: 1.7KDate Created: Nov, 2020

Channel: AI and Games

Category: Gaming

Tags: game aiwatch dogsgaming documentary 2020game design spreadsheetartificial intelligence in gameswatch dogs gameplaywatch dogs aiartificial intelligencegame designgame developmentwatch dogs 2 gameplaywatch dogs 2 2020watch dogs 2 retrospectivewatch dogs 2 reviewwatch dogs 2watch dogs 2 civiliansubisoftwatch dogs 2 analysiswatch dogs legion aiai and gameswatch dogs civilian aiopen world game designwatch dogs 2 critiquevideo games

Description: One of the hidden arts of game development is designing large scale systems in spreadsheets. In this episode we take a look at how the civilians in Watch Dogs 2 are able to make emotional responses and react to the world around them, powered by a spreadsheet containing thousands of unique gameplay rules. [00:00] Intro [01:16] Spreadsheets & Video Game Design [03:02] The Anecdote Factory [06:06] Building Reactive Characters [12:06] Rules of Attraction [14:57] Closing This episode is derived from the following sources: "Helping It All Emerge: Managing Crowd AI in Watch Dogs 2" Roxanne Blouin-Payer, Game Developers Conference (GDC) 2017 -- AI and Games is a YouTube series on research and applications of Artificial Intelligence in video games. It's supported through and wouldn't be possible without the wonderful people who support it via Patreon and YouTube memberships. patreon.com/ai_and_games youtube.com/channel/UCov_51F0betb6hJ6Gumxg3Q/join -- Join our Discord Community: bit.ly/AIandGamesDiscord Get yourself an AI and Games t-shirt over on Teespring! teespring.com/stores/aiandgames You can follow AI and Games on Twitter: twitter.com/AIandGames #WatchDogs #WatchDogsLegion #GameDesign

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